TeachersFirst Edge - Game-Based Learning

 

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Twine - Chris Klimas

Grades
6 to 12
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Create interactive fiction (choose your own adventure) type stories, poems, games, and interactive art with Twine. You can either download the software to your computer or click on...more
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Create interactive fiction (choose your own adventure) type stories, poems, games, and interactive art with Twine. You can either download the software to your computer or click on "use in your browser" next to the download button. Scroll down the page to start with The Twine Reference Guide under Learn with Twine. Twine helps you stay organized with little Post-It type squares with arrows to connect each section to one or more other sections. See how to do this by watching this short (15 min) YouTube video, here. Drag and drop the squares on the page, and they will stay connected. There are a few templates to choose from, and you can upload images. For those who are adept at programming, click on the Twine Story Formats and see the other quality, development resources Twine offers. Work is saved in a variety of ways; read about it in the Twine Cookbook or watch the YouTube video above. On YouTube you can watch several video tutorials. If your district blocks YouTube, the videos may not be viewable.

tag(s): coding (110), computers (102), creative writing (123), game based learning (309), interactive stories (23), writing (304)

In the Classroom

View the Getting Started tutorials (found in the Twine Reference guide - see the left menu) together on your interactive whiteboard (or projector) before students begin to write stories. Also, be sure to have the tutorials as a link on class computers and your class webpage. Create a short story together as a class to become familiar with the site. Have students create a story diagram before beginning a story on Twine; then use the site to complete the project. Have students create stories to show what they have learned about literature, geography, history, science concepts, and more. As a more "serious" approach, use Twine to present opinion pieces where you take a position and allow readers to click on questions about it. They could also click on statements expressing opposing views so you can write counterarguments to their points. This idea could end up being a powerful way to present an argument and evidence as required by Common Core writing standards. Using this tool in a computer programming class would be ideal. Going to either Cookbook or Forum will show you other development resources such as custom macros, stylesheets, code references, and so forth. Teachers of gifted could use this for students to develop elaborate fictional or informational pieces. Again, a graphic organizer for planning and organizing evidence is a must!

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TrackStar - 4Teachers.org

Grades
2 to 12
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Find scavenger hunts, treasure hunts, webquests, or extend learning using Trackstar. To make a track, think of a descriptive title, and write a description. Select from creating a Resource...more
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Find scavenger hunts, treasure hunts, webquests, or extend learning using Trackstar. To make a track, think of a descriptive title, and write a description. Select from creating a Resource list, Worksheet, Extended learning, or Demo. Collect up to 15 websites (know the page title and URL) and create annotations or directions. Viewing the track in frames will have the titles of pages in the left menu bar. Click on the title and the text of the page appears in the center. Any links that are on the page in the center will open in a new tab. Search ready-made Tracks to get an idea of how they work. Viewing tracks in Chrome is possible, but this tool does not seem to work with Chrome to create tracks.
This site includes advertising.

tag(s): bookmarks (34), curation (27), gamified learning (65), webquests (9)

In the Classroom

Create an Internet activity that is useful for students and allows them to work independently or with a partner in class or at home. Demonstrate on an interactive whiteboard or projector how to use the track. Be sure to put the URL for the track on your class website. This tool would be great for flipping your classroom. Students could read and view the sites at home and come to class with their work and their questions ready for a discussion. Create a bank of resources for each content unit within your subject or classroom. Use for web treasure hunts to learn or introduce any topic within your content area. Use for directed research. Search the ready-made tracks by subject, grade level, theme, track number, etc. to find one to use with your class. Collect links to informational texts for students to read "closely" a la CCSS. Students or student groups can create Trackstars of the resources they use for a project. Use with faculty and staff to showcase a variety of tools for professional development. Create Tracks you can share with other teachers in your building or district. If you would like to know more about webquests see TeachersFirst Webquest 101

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Wheel Decide - wheeldecide.com

Grades
K to 12
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Wheel Decide helps make decisions interesting and fair. Choose from ready-made wheels with choices such as games or food. Create your own wheels. Scroll down below the wheel and choose...more
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Wheel Decide helps make decisions interesting and fair. Choose from ready-made wheels with choices such as games or food. Create your own wheels. Scroll down below the wheel and choose "Make/Modify Wheel" to customize your wheel for any purpose. Add up to 100 choices and a title. Advanced options allow you to remove a choice after landing on it, choose from color options, adjust the length of spin, and more. Cancel the "click" sound if it is distracting. At the time of this review saving a wheel required signing in with your Facebook account or bookmarking/copying the URL.

tag(s): classroom management (154), gamified learning (65), probability (134)

In the Classroom

Use Wheel Decide to select a student to do an activity or to answer a question. Allow students to use the name generator to choose which classmate comes next. Create your class name wheel and SAVE it to use throughout the year. Use Wheel Decide as part of a probability unit to chart how often names or items appear with random spins (be sure not to remove them from the list as they appear). Create custom wheels throughout the year to help with decisions such as students' choice activities, options for games at indoor recess, or subjects for reports.

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Nitro Type - FTW Innovations, Inc

Grades
4 to 12
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Spend some time with this real-time typing competition to increase your typing speed AND accuracy. Nitro has multiplayer typing car races where competition is against either other unknown...more
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Spend some time with this real-time typing competition to increase your typing speed AND accuracy. Nitro has multiplayer typing car races where competition is against either other unknown members or with friends. At the signal to go, racers type the words they see on the screen and mistakes are highlighted in pink as you go. Correcting a mistake while racing is do-able. The faster you type, the faster your race car will speed ahead. Race as a guest to try this typing game, or sign up to keep track of your progress or to race against friends.

tag(s): game based learning (309), keyboarding (28)

In the Classroom

Introduce this site on your interactive whiteboard or projector. Then have students explore this site independently, or have a team competition as students use the site on an interactive whiteboard to see who is the fastest AND the most accurate keyboarder. Make a shortcut to this site on classroom computers to use it as a center. Get the ear-buds or headphones out as the races are noisy! Be sure to monitor the multiplayer chat function when students are using this program in class. Nitro Type is not a "teach typing" website; it is purely for practice. To teach typing visit Typing Web, reviewed here.

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Kahoot! - Mobitroll

Grades
K to 12
9 Favorites 1  Comments
 
Ask meaningful questions and see responses in real-time while creating an exciting, game-like environment. Build instant polls, quizzes, or responses through a simple drag and drop...more
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Ask meaningful questions and see responses in real-time while creating an exciting, game-like environment. Build instant polls, quizzes, or responses through a simple drag and drop interface. Once you create your account, be sure to take the Intro Quiz to learn how to use this tool. When you start the quiz, you will be prompted to open a new tab, create a nickname, and enter the game pin. Now you will be able to take the quiz to learn how Kahoot! works AND be able to see what a teacher sees in your original tab. You will have to go to the Main tab to launch the next question in the Quiz. Find ready-made quizzes on the public Kahoot! menu by entering search terms. Create questions, quizzes, and polls with an optional uploaded image. Kahoot! also has a team option. Groups can use one computer to answer questions. The best part about the team option is it allows groups wait time to discuss their answer before submitting it. The teacher gets the data back instantly, and it is stored on the site or can be downloaded. This is superb for checking the knowledge of your audience/students or to see if they are still paying attention and understand concepts. Scroll past the 3 plans that cost money to find the basic plan that allows for upto 40 participants, multiple choice quiz questions, 5 teams, and more.

tag(s): assessment (142), DAT device agnostic tool (134), Formative Assessment (48), game based learning (309), gamified learning (65), polls and surveys (44), quizzes (84)

In the Classroom

This is a powerful formative assessment tool that is also fun! Create pretests to offer to gifted students to "test out" of already learned material. Students can easily see the choices and choose answers using a browser on a laptop or any device. Make it a class challenge! Use this tool at the start of a new chapter or unit. Project your quiz to the entire classroom using a whiteboard or projector. Students can easily see the choices and choose answers using a browser on a laptop or any device. Use the Team choice when reviewing for a unit test. Students can see who is at the top of the leaderboard during the play and can even ask questions while going through the quiz. Use this tool often to obtain a snapshot of each student's understanding of content.

Comments

What makes a good web tool? In my opinion, a web tool should be two things. They should be easy to look at, and easy to use. When you use these tools you need to be able to see clearly what a site does and the purpose it serves. Not only do you need to be able to see what you are doing, but do it easily. If it takes students more effort and energy to use a web tool or website, they will stop using it. You have to be able to keep the attention of the user. Beyond that an education tool needs a few additional items. Education tools need to be fun and interactive to continuously grab the attention of students. Students should have fun when using the site/tool.

Kahoot fits all the above criteria. Not only is it fun and easy for students to use, but easy for teachers to set up and use for students. Kahoot is a fun quiz tool that teachers can use to build discussions, polls, and quizzes for the classroom. Students can then log into the quiz using smartphones, tablets, or computers. The tool is designed for students and works for students. Kahoot is well thought out, and well executed. This tool really brings the learning experience to students who are so familiar with technology.
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Match the Memory - Curtis Gibby

Grades
K to 12
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Create your own matching games with Match the Memory. You can also play a ready-made memory game. Create your memory cards using themes provided. Customize cards with text, picture...more
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Create your own matching games with Match the Memory. You can also play a ready-made memory game. Create your memory cards using themes provided. Customize cards with text, picture only, or using other options. Easily add images, videos, events, and links to personalize a game. Choose a public or private option for sharing. Registration isn't required; however, it offers the option of editing games at a later date.
This site includes advertising.

tag(s): puzzles (178), study aid (175)

In the Classroom

Create matching games for words that begin with the same letter, color, or numbers for early elementary students. Use with older students to review concepts such as matching landforms, state capitols, or vocabulary terms. Have students (or groups) create matching games for others to play as review. in world language class, have students create games to reinforce vocabulary. Create a matching game with pictures and videos from recent field trips or class activities for students to share with parents. Learning support teachers can help students create their own memory games as a review activity. Encourage students to use a matching game as followup for oral presentations to keep their audience involved.

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Educaplay - Multimedia Learning Resources - Adrformacion

Grades
3 to 12
4 Favorites 0  Comments
 
Create many educational multimedia activities in one place using Educaplay. Create interactive maps, riddles, slide shows, fill in the blanks, crossword puzzles, word search puzzles,...more
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Create many educational multimedia activities in one place using Educaplay. Create interactive maps, riddles, slide shows, fill in the blanks, crossword puzzles, word search puzzles, jumbled word, jumbled sentence, dictation, or create a collection of several of these based on a theme. Registration is required. Your results will be consistent and professional looking. Also, browse and use activities and collections others have created. Download and print the activities or complete them online by embedding them on your website or sharing the URL. Results can be registered in your learning management system (online grade book). Though originally a Flash program, Educaplay converted to HTML5 and should work on any computer.

tag(s): crosswords (25), multimedia (71), puzzles (178), quizzes (84), slides (40), study aid (175), word study (59), worksheets (72)

In the Classroom

When configuring a quiz you will have the ability to have the questions presented randomly, decide the number of questions, and the threshold to pass the quiz, among other choices. When adding the questions, you will be able to add an image, audio, or video. Why should you make all the activities for your class? Assign students to create crossword puzzles and such for a story or unit the class is studying. Consider having a small group create a "collection" of activities around an area of study. Be sure to put a link to the program for parents to create study activities for their student to use at home.

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Quest - Alex Warren

Grades
5 to 12
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option...more
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Create text-based adventure games and interactive fiction using Quest! No programming language required. You can also play games already designed by others. Choose the "play" option from the top of the web page to view and play games such as The Mansion or Shipwrecked. Play games online or download to your Windows computer. Design your own games online using your web browser or download software to your Windows PC to work offline. Create an account in Quest to begin creating activities. View the video tutorial for an overview of the activities and creation processes. Create rooms and objects or tasks for each room. Create more complex games by following complete instructions found in the web browser version of the game system creator. Add sound files and even videos to games in addition to tasks. An option allows players to choose their own endings to games. There is a documentation wiki and a forum to get help. This site may require some tinkering around to figure it out! But it is well worth the time. Note: since games available for Play are created by the general public, you will want to preview for appropriateness.

tag(s): interactive stories (23), process writing (33)

In the Classroom

Challenge students to create games when studying process writing of essays. Instead of writing a dry essay, create an object of entertainment with an interactive story. Use steps of the game to provide supporting evidence for the essay. Create simple text games to show the typical patterns of stories. Have a contest to see which group of students in your class can imagine the best game scenario. In science class, have student groups create games that follow the life of a plant or animal where players collect all the needed nutrients or conditions the plant/animal needs to survive. In civics/government class, have students create a game around getting elected, passing a bill, or ending Washington gridlock! Don't have time to have your students actually CREATE a game? Create your own "review" game for your students to use to prepare for the big test. This would be ideal if it is a unit that you teach yearly; you can reuse your game! Share some of the ready-made games on your interactive whiteboard or projector. Share this link with parents on your class website. Students may enjoy the challenge of creating a game during summer break.

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ClassTools - Russel Tarr

Grades
K to 12
10 Favorites 0  Comments
  
ClassTools.net is a versatile educational website offering a wide range of free online game generators, quiz creators, concept mapping tools, and interactive classroom templates for...more
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ClassTools.net is a versatile educational website offering a wide range of free online game generators, quiz creators, concept mapping tools, and interactive classroom templates for use across grade levels and subject areas. Teachers can quickly create engaging activities such as review games, timelines, fake social media pages, text message simulations, random name pickers, QR treasure hunts, fishbone diagrams, and essay organizers without needing to register for an account. The site includes easy-to-follow directions and shareable links that allow projects and games to be posted online or embedded into classroom websites and learning management systems. While some newer tools are marked as premium features requiring payment, many of the classic templates and interactive activities remain free for classroom use.
This site includes advertising.

tag(s): concept mapping (16), essays (15), mind map (31), noregistration (74), qr codes (15), quiz (58), social networking (54), spelling (96), venn diagrams (14), vocabulary (260), word choice (12), word study (59)

In the Classroom

The possibilities abound in nearly any subject area. Be sure to check out all of the free templates to use. Use the many tools yourself or have your students create a Fakebook page or use the Z (still called Tweet) Generator to present information in any subject area. Create a Fakebook page about a famous historical person or government figure in social studies or science class. Share the Burger Diagram for writing essays. Use the Arcade Game Maker to create practice activities for students who need the extra help. Create a random word generator with vocabulary from a science or social studies unit to review before testing. Allow students to create Venn diagrams to be posted on the class website using information from current lessons. Use an online tool such as Interactive Two Circle Venn Diagram, reviewed here. Save this site in your Favorites on your teacher computer! Use the embed code or URL created when saving your project to include with other items such as maps, videos, and images within class presentations made using Sway, reviewed here or Adobe Creative Cloud Express for Education, reviewed here.

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Stencyl - Stencyl, LLC

Grades
6 to 12
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Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game ...more
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Stencyl allows you to design and build your own games without any knowledge of programming. Download the program and use their Photo Shop "like" toolset to create the game of your dreams. Scroll down to the bottom menu to find Stencylpedia and get started by viewing videos, demos, and sample projects. Click Education from the top menu to find a Teacher Toolkit to get started. Scroll down the page to find Lessons such as Quick Start Guide and several other teaching guides. Stencyl also has a library for backgrounds and actors, or you can import graphics from your Mac or P.C. The click and drag capability empowers those with a creative game idea to see it come to reality without knowing any code. Share your game with Stencyl, or on your own site or blog. Stencyl also has tools for creating iOS (iPhone, iTouch, iPad) and Android games, but they are not free (rats!).
This site includes advertising.

tag(s): game based learning (309), gamified learning (65), quizzes (84), study aid (175)

In the Classroom

Create games for student review and/or practice, or use to assess knowledge before and after a unit. View example games for an idea of what you can create using this tool. One of the best learning tools for kids is to have them create their OWN games. Use your own teacher account so you do not need student emails at school. Ideally, students can create games for either learning or review for their fellow classmates. Assign a small group of students to create a game and then act as "host" to present their research information on a topic and keep the "audience" engaged. Learning support teachers might want to work together with a small group of students to create review games on a projector or interactive whiteboard. The process of creating the game provides another layer of review/practice before students play the game for more repetition.

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ClassDojo - Sam Chaudhary and Liam Don

Grades
K to 8
17 Favorites 0  Comments
  
Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected...more
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Manage behavior and boost involvement in class quickly and easily. ClassDojo allows you to recognize desirable behaviors and accomplishments in real time. Use it on any Internet-connected device in your classroom. Be sure to check out the Resources from the top menu for helpful, timesaving items like a Back-to-School night presentation, a Parent Introduction letter, a Student Introduction video, and Student Account Facts. You can choose an avatar for each student. Student behavior records are automatically created, updated, and reports are generated with just one click by you. You can even write comments to parents about why a student lost a point. Weekly summaries are automatically emailed to parents. Students can earn badges. On ClassDojo, students can now have their own portfolio to share photos and videos of their successes. The wording on the ClassDojo site indicates that ClassDojo "will always stay free for teachers."

Please be aware that ClassDojo falls under the FERPA laws for "directory information" and "educational records." Any school getting funds from the Department of Education (public schools) is required to disclose to parents and obtain written consent to use ClassDojo with their child.

tag(s): behavior (50), classroom management (154), DAT device agnostic tool (134), gamified learning (65), Special Needs (46)

In the Classroom

Consider using this program to reward a group of the week. Award points for positive behaviors such as participation, helping others, creativity, hard work, or create your own categories. Using ClassDojo for group behaviors will provide students with immediate feedback if projected on your whiteboard or projector. Use this tool to help your unfocused students stay on task. Share this site with students on the first day of school as you go over class expectations and your behavior plan for your classroom. Use ClassDojo to offer both negative and positive feedback to parents and students.

Are you a regular education teacher with special education students mainstreamed into your classroom? Use Class Dojo to privately keep track of student behaviors and send a report to special education teachers or parents. This could be invaluable to a life skills, autistic support, gifted, or emotional support teacher who needs to track the behavior of each student as part of an IEP/GIEP. Alternative ed programs may find this tool very useful, as well, even up through high school.

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QR Treasure Hunt Generator - Classtools.net

Grades
4 to 12
7 Favorites 0  Comments
 
Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR ...more
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Interested in using QR codes in an engaging way? Try this Treasure Hunt Generator that uses QR codes. It's simple. Enter your questions and answers. Then click Create the QR Challenge. These are generated as text files which can be printed and posted wherever you want. Students use a QR reader (such as on iTouches, iPads, or phones) to scan and open the question and directions. Students then continue on by finding and answering the questions.

Note: QR code readers exist for every type of phone and are easily found on the Internet. For computers, add-ons exist for Firefox and Chrome as well as a desktop application from Adobe.

tag(s): game making (23), gamified learning (65), qr codes (15), study aid (175)

In the Classroom

Use to make any class content into a treasure hunt for knowledge. Keep students engaged by creating learning centers that have a question requiring an answer and perhaps another activity at the center before going on to the next. Have students learn and answer questions about mystery objects, art prints, or books/authors with accompanying QR codes. Identify trees by creating a QR code with a question about the tree and perhaps another link taking them to specific information. Create a scavenger hunt around the school asking questions about activities in the school or certain student projects found in showcases. (The first QR code could be printed in the school newsletter.) Create a treasure hunt with books in the library to test library search skills or to find a specific book and answer questions from the index, table of contents, etc. Use QR codes on objects in Geometry to ask questions about the shapes or solve a problem based on a physical object. Any subject area and content could find a use for this Treasure Hunt Generator. Challenge students to create their own QR treasure hunts as a way to "present" research projects. Use in social studies for the entire class to create a QR code hunt around your community to bring local history to life for all residents.

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Socrative - Socrative.com

Grades
4 to 12
4 Favorites 0  Comments
  
Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops,...more
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Socrative is a smart student response system -- the answer to not having expensive "educational clickers" in your classroom. Socrative works on tablets, smartphones, iPod Touch, laptops, and others. There is an introductory video demonstrating teacher and student logins and how your class will interact in real-time. You can create your own multiple choice, true/false, and short answer questions. You may also choose to use one of their ready-made activities as exit tickets, thoughtful questions, or games. See your students' responses in an Excel file or view online as a Google spreadsheet. Multiple choice questions are automatically corrected.

tag(s): chat (41), DAT device agnostic tool (134), game making (23), gamified learning (65), polls and surveys (44), questioning (37), social networking (54)

In the Classroom

If you've ever wanted greater student engagement, increased student interest, and heightened discussion and interactivity in your classroom, Socrative is the answer. Students can give their input and express their views anonymously, if you wish.

In any curriculum area, ask open-ended questions and display student responses with your projector or interactive whiteboard. Alternatively, students could respond on a tool like Padlet, reviewed here, and also vote on the options.

Use this tool easily in your Bring Your Own Device (BYOD) classroom since all students will be able to access it for free, no matter what device they have.

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Previous    61-73 of 73