TeachersFirst Edge - Game-Based Learning

 

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Body Parts Game - Genially

Grades
1 to 4
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education....more
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The Genially Body Parts Game template is an interactive educational resource designed to make learning human anatomy engaging and fun for students, particularly in primary education. This customizable template allows teachers to present various body parts, including bones and organs, through interactive tooltips and animations. Educators can enhance the learning experience by adding audio, video, and other multimedia elements. The template supports online presentation, sharing, and publishing. Download this activity in formats like PDF and MP4. By incorporating gamified elements, this tool aims to boost student participation and retention of anatomical knowledge.

tag(s): body systems (47), game based learning (309), gamified learning (65), human body (97)

In the Classroom

Before using the Genially game, divide students into teams and give them paper cutouts of body parts. Challenge them to assemble the parts on a poster or a large paper body outline. Have students play the Genially Body Parts Game in pairs or small groups. After playing, ask them to list three new facts they learned. Play Simon Says, in which students must touch or move specific body parts, is excellent for kinesthetic learners and reinforces vocabulary.

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Farm Quiz - Genially

Grades
K to 2
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Step onto the farm without leaving your classroom! The Genially Farm Quiz template offers a lively, interactive adventure where students help a clever sheepdog round up animals by answering...more
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Step onto the farm without leaving your classroom! The Genially Farm Quiz template offers a lively, interactive adventure where students help a clever sheepdog round up animals by answering fun, animated questions. With colorful visuals, engaging sounds, and easy customization, this game makes learning about farm animals exciting and memorable, making it ideal for young learners exploring agriculture and animal recognition.

tag(s): animals (281), game based learning (309), gamified learning (65)

In the Classroom

Play recordings of animal sounds and have students guess which animal makes each noise. Follow up with the Farm Quiz to reinforce learning. Read simple riddles aloud (e.g., "I give you milk and say moo!"), and have students guess the farm animal before revealing the answer with a picture or toy. Provide students with cutouts or a digital drawing tool such as ABCYA Paint reviewed here to build their own farm scenes using animals, barns, and crops. Have them label each part and describe what happens on their farm.

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Question-Answer - Genially

Grades
3 to 12
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to...more
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Bring energy and curiosity into your lessons with a game-like twist that keeps students on their toes. The Question & Answer template from Genially offers a visually engaging way to check for understanding, practice new skills, or review material. This customizable template allows you to build interactive quizzes with multiple-choice or short-answer questions, enhanced with animations, audio, and images. Ideal for any subject or grade level, it encourages active participation and immediate feedback, making assessments more fun and meaningful for learners.

tag(s): game based learning (309), gamified learning (65), quiz (58), quizzes (84)

In the Classroom

Start each class with a 3-5 question review using the template to refresh prior knowledge in a fun, interactive way. Have students respond individually or in teams. Build a game with definition-to-word or word-to-sentence matching to help students master new vocabulary. Use visuals and audio to reinforce multiple learning styles. Assign students or groups to build their own question sets based on research or a chapter of study, then host a "quiz day" where students play each other's games. Create a class-wide quiz competition with questions from a recent unit. Include multimedia (images, audio, or short videos) to enhance content understanding and vary the format.

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Memory Game - Genially

Grades
K to 6
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and...more
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Give your students a brain-boosting challenge they'll love! The Genially Memory Game template turns any lesson into an engaging, interactive matching activity that sharpens focus and reinforces learning. Whether you're teaching vocabulary, math facts, or science terms, this customizable tool adds fun and strategy to your review sessions, helping keep students motivated and mentally active. This customizable template allows educators to tailor content to various subjects, such as vocabulary, math facts, or historical figures, making it adaptable for different grade levels. The game features visually appealing animations and interactive elements that captivate students' attention, promoting active participation and reinforcing learning objectives. With its user-friendly interface, teachers can easily integrate this game into their lesson plans, whether for in-person or remote learning environments.

tag(s): game based learning (309), game making (23), Project Based Learning (30)

In the Classroom

Customize the memory game with vocabulary words and definitions or synonyms. Use it as a warm-up or review activity to build word knowledge in ELA or content areas. Create pairs using math problems and solutions, which are great for practicing fact fluency in a competitive or collaborative format. Have students research a topic and design their own memory game cards (digitally or on paper). They can share with classmates to test each other's knowledge. This activity is excellent for project-based learning.

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What's Behind Game - Genially

Grades
2 to 8
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series...more
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The Genially Hidden Picture Game template is an engaging, interactive tool designed to captivate students' curiosity by challenging them to uncover a concealed image through a series of questions. A portion of the hidden picture reveals itself as students answer questions correctly, providing immediate feedback and motivation to continue. This gamified approach not only reinforces subject matter comprehension but also adds an element of fun to the learning process. Fully customizable, the content can be tailored by educators to align with various subjects and grade levels, making it a versatile addition to any classroom setting. The template supports the integration of multimedia elements such as audio, video, and animations, enhancing the overall interactive experience. Additionally, it offers flexible sharing options, including online presentation, embedding, and downloading in formats like PDF and MP4.

tag(s): game based learning (309), gamified learning (65), multimedia (71)

In the Classroom

After reading a story or article, have students answer comprehension questions using the game. Each correct response uncovers part of an image related to the text's theme or setting. Have students create their own versions of the game as a final project. They write questions based on their research or learning, choose an image to hide, and then share their games with classmates for peer learning. Create a game using unit questions (e.g., life cycles, weather, or historical events). As students answer correctly, the picture underneath reveals something connected to the topic (like a habitat, invention, or landmark).

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Drag and Complete the Text - Genially

Grades
2 to 8
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop...more
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Elevate your classroom activities with Genially's Drag and Complete the Text template--an interactive tool that transforms traditional fill-in-the-blank exercises into engaging drag-and-drop experiences. This customizable template allows educators to create dynamic activities where students actively drag words or concepts into the correct spots within a text, reinforcing their understanding through interactive learning. Ideal for subjects like language arts, science, and social studies, the template supports multimedia integration, enabling the addition of audio, video, and animations to enrich the learning experience.
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tag(s): game based learning (309), gamified learning (65), parts of speech (39), study aid (175), vocabulary (260)

In the Classroom

Create a passage with missing verbs, punctuation, or parts of speech, and have students drag the correct options into the blanks. Create a brief historical narrative (e.g., the American Revolution, Ancient Egypt) with missing facts or names. Students can complete the story by dragging in accurate terms, helping reinforce comprehension and sequencing. Have students write their own short texts with blanks and correct word options. They can then challenge classmates to complete them.

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Dragon's Dungeon Breakout - Genially

Grades
4 to 12
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game,...more
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The Genially Dragon's Dungeon Breakout template offers an immersive, fantasy-themed escape room experience designed to enhance student engagement and learning. In this interactive game, students embark on a quest to collect four elemental gems--Earth, Air, Water, and Fire--by completing subject-specific challenges, such as quizzes and puzzles. Successfully gathering all gems empowers them to defeat a dragon, providing a compelling narrative that motivates participation. Fully customizable, the template enables educators to tailor content to various subjects and grade levels, integrating multimedia elements such as audio, video, and animations. Accessible online, making it a versatile tool for reinforcing concepts, promoting critical thinking, and fostering collaboration among students.

tag(s): collaboration (142), digital escapes (29), game based learning (309), Teacher Utilities (233)

In the Classroom

Play the game as a class on the smartboard, having teams take turns answering questions and making decisions. Use it as an exciting review day or end-of-unit celebration. Customize the escape room puzzles with questions from your current unit (math problems, vocabulary definitions, science facts, etc.). Students must correctly solve each one to earn a gem and move closer to defeating the dragon. As students progress through the dungeon, have them keep a digital journal using Book Creator, reviewed here or a paper journal reflecting on their team's strategies, what worked, and how they solved each puzzle.

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Halloween Escape - Genially

Grades
3 to 12
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Use this template from Genially, reviewed here to create an engaging Halloween escape room activity for students of any age. Try the escape room out...more
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Use this template from Genially, reviewed here to create an engaging Halloween escape room activity for students of any age. Try the escape room out by playing with activities found in the preview to collect five pieces of candy, then click "Use this template" to create a copy on your account and personalize the content. This template includes animations and audio features that add a spooky feel to the escape room. When ready to share, choose from options to share as a presentation on your whiteboard or provide students with a link to play from their devices.

tag(s): digital escapes (29), fall (12), halloween (44), holidays (292), mysteries (30)

In the Classroom

Customize and share this escape room activity with your students as you recognize and celebrate Halloween. Use it as a station during fall or Halloween parties. Change the questions to match your students' age level and content, and your curriculum. For example, include Halloween math word problems or vocabulary with spooky definitions. Find additional tools to include in your escape room by visiting TeachersFirst Special Topics Page: Escape Room Resources, reviewed here.

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Learning Game Generator - Yourway Learning

Grades
K to 12
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Create learning games with the AI-based Learning Game Generator for any topic or grade level. Begin by adding vital information, including grade level, learning outcome or objective,...more
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Create learning games with the AI-based Learning Game Generator for any topic or grade level. Begin by adding vital information, including grade level, learning outcome or objective, and the game's length. The Game Generator provides a document with instructions for playing the game, any required materials, and setup instructions. Use the provided tools to request changes to create a game that works for your classroom. Copy or download the document using the Manage Content Dropbox options when satisfied.
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tag(s): artificial intelligence (358), assessment (142), Formative Assessment (48), game based learning (309), gamified learning (65), Teacher Utilities (233)

In the Classroom

Use the game generator to create activities for use during station rotations, whole-class games, or as a homework activity. Use the features included on this site to request changes until you identify a game that meets your needs and your class's. Be specific with your requests; for example, ask for a Jeopardy-style game that includes all of the answers to use in your game. If your class enjoys games that require a lot of movement or use puzzles, include that type of information in your prompt. Use this site to create questions for online game-maker tools such as Classroom Jeopardy, reviewed here and those found on TeachersFirst Special Topics Page: Gamification Resources, reviewed here.

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Connections - ConnectionsGame.org

Grades
4 to 12
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Connections lets players create personalized "custom" versions of the New York Times' Connections game. The game's goal is to identify the four words in four categories with connections...more
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Connections lets players create personalized "custom" versions of the New York Times' Connections game. The game's goal is to identify the four words in four categories with connections shared in a 16-word grid. Create your custom activity using the tools to add a title for each category and four clues in each category. If desired, drag and drop categories to order them by difficulty level. When complete, click Submit and share the game using the provided URL. The Archive section also includes ready-to-go Connection games.
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tag(s): game based learning (309), game making (23), vocabulary (260), word study (59)

In the Classroom

Use Connections as an engaging tool for students to study and discuss connections between words. Create a custom game introducing new vocabulary for science and social studies units. For example, when teaching about US presidents, add categories with the presidents' last names, first names, wives' names, and birthplaces. In science, create categories for students to categorize animals by habitats or class of animal. Include your connections game as part of a choice board or playlist. Ask older students to create Custom Connections to include with multimedia presentations. Add the link to presentations made with Google Slides, reviewed here or as a link on an interactive image made with Genially, reviewed here.

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Playbrary - National Reading Movement

Grades
4 to 12
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Transform over a thousand classic books into choose-your-own-adventure games using Playbrary and artificial intelligence (AI). Playbrary works with the free version of ChatGPT, reviewed...more
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Transform over a thousand classic books into choose-your-own-adventure games using Playbrary and artificial intelligence (AI). Playbrary works with the free version of ChatGPT, reviewed here to generate interactive game choices using over one thousand books. Create games in one of two ways: use the "Play With Our Prompt Generator" link to select one of the books in the dropdown list, such as Jane Eyre and The Jungle Book, and choose "Generate." Follow the prompts in ChatGPT to play the interactive game. Use the "Play Now" link to select from a more extensive library of books on Playbrary and begin the choose-your-own-adventure game. After playing the game, players can borrow a digital version of their book. Always verify the accuracy of information shared when using AI tools.

tag(s): artificial intelligence (358), digital storytelling (182), game based learning (309), gamified learning (65), literacy (122), literature (214)

In the Classroom

Engage students while reading and learning about classic novels using Playbrary's interactive features. For example, before reading a book, ask students to participate in the choose-your-own-adventure to get an introduction to the characters and settings of the story. Have students compare different story outcomes in the game to the actual story outcomes using tools available on Figjam, reviewed here. Visit the Figjam community to find several templates for your book study by searching for literature, such as a literature study template and a character trait study template. Extend learning using additional AI tools for educators, such as Twee, reviewed here and MagicSchool, reviewed here to generate additional book-related activities such as character analysis guides and project-based learning activities.
 

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Teachable Machine - Google

Grades
K to 12
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Google's Teachable Machine is an experimental AI tool that allows users to create simple machine learning models without needing coding experience. Using images, sounds, or body poses,...more
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Google's Teachable Machine is an experimental AI tool that allows users to create simple machine learning models without needing coding experience. Using images, sounds, or body poses, students and teachers can train models to recognize, classify, and sort information through hands-on experimentation. The site includes tutorials and sample projects that demonstrate how AI can identify objects, recognize sounds, or respond to movement and gestures. Teachable Machine also provides classroom-ready lessons and activities for K-12 students that explore topics such as artificial intelligence, ethics, creativity, and computer science concepts. To begin, users select a project type, gather and train sample data, test the model, and then save or share their finished project via links or platform-supported export options.

tag(s): artificial intelligence (358), game based learning (309), gamified learning (65)

In the Classroom

Share Teachable Machines with students who enjoy working with computers and ask them to develop models for different learning activities. For example, ask students to use the image model to create examples of categories of animals for young students and provide them with a picture bank of animals. Use the picture bank to see if animals are categorized correctly as a learning activity. For older students, use this site to build learning games. Find more ideas at Github's Awesome Teachable Machine List, found here.

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Wick Editor - Wicklets, LLC

Grades
4 to 12
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Create games and animations with Wick Editor's open-source tools, available as beta downloads or browser editors. Visit the example page for tutorials, examples, and program references....more
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Create games and animations with Wick Editor's open-source tools, available as beta downloads or browser editors. Visit the example page for tutorials, examples, and program references. Use filters on this page to find examples by difficulty level or type of animation project. The tutorial videos reside on YouTube. If your district blocks YouTube, then they may not be viewable.

tag(s): animation (73), gamified learning (65), STEM (385)

In the Classroom

Wick Editor offers beginners and advanced participants opportunities to create animations and games. Share this site with some of your more "techy" students and allow them to explore and develop, then ask them to become experts and share their ideas with new participants. Use the examples to find ideas for incorporating animation into many different lessons. For example, ask students to create animated timelines, animate the growth of a plant from a seed, or use the popup activity to share interesting facts about famous people in history.
 

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TriviaMaker - Redwood Pro Media, LLC

Grades
K to 12
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Turn lessons into a game show with TriviaMaker. Create an account to create trivia games or select games from the included library. Visit the Teacher's Channel to search for and ...more
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Turn lessons into a game show with TriviaMaker. Create an account to create trivia games or select games from the included library. Visit the Teacher's Channel to search for and explore available games by subject, grade level, and game type. Game options include grids (similar to Jeopardy), lists (similar to Family Feud), and Trivia. Choose from several play options, including student devices, introductory screen presentation, and solo trivia. The basic free plan allows members to participate in two teams and up to 20 players per crowd.

tag(s): assessment (142), Formative Assessment (48), gamified learning (65), quiz (58), trivia (17)

In the Classroom

Create and play trivia games in a variety of ways. Introduce a new unit by playing a game as a schema activator and as an informal assessment tool to assess students' prior knowledge. Use the single-player activity as a tool for personalized learning. Begin using games from TriviaMaker's Teacher's Channel, then create games to fit the individual needs of your students. If devices are unavailable, use the print option to print the quiz questions, then use this option for students to play individually or compete in teams. Enhance learning by asking students to select a question they got wrong or one they would like to research further, then share additional facts and information by creating a short animated video using Animate from Audio, reviewed here.

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Gibbly - Gibbly

Grades
K to 12
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Generate quizzes, lessons, and gamified assignments using Gibbly and the power of AI. After creating an account, visit Gibbly's library to browse and search for lessons and quizzes....more
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Generate quizzes, lessons, and gamified assignments using Gibbly and the power of AI. After creating an account, visit Gibbly's library to browse and search for lessons and quizzes. Open any item to view and edit questions, print a PDF, or share the link by social media or email. Assign activities for solo play or host a live, synchronous activity. Create quizzes and lessons using the create button; options include manual and AI quiz generators and AI-generated lessons. Build lessons by adding the topic and grade level for the lesson; Gibbly then generates a lesson plan and several options for slides, including background information, discussion questions, and Did You Know information. Free accounts include 10,000 tokens monthly, unlimited hosting of review games, the creation of unlimited quizzes and lessons, unlimited classes, unlimited access to disover content, and Google exports and Google SSO.

tag(s): artificial intelligence (358), gamified learning (65), preK (352), quizzes (84), Teacher Utilities (233)

In the Classroom

Use Gibbly to generate lessons and formative assessments that engage students in learning. Assign solo quizzes for students to review classroom information and easily differentiate learning by adjusting the reading level and content of the questions. Host a live quiz before starting a new unit to guide lesson planning based on students' prior knowledge. Use the lesson generator to build lessons, then share the link with students to review after your presentation.

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My Wordle - Pallav Agarwal and Pulkit Agarwal

Grades
K to 12
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Customize and share personalized Wordles based upon the popular word game, Wordle, reviewed here using Make a Custom Wordle. Enter a word of any length...more
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Customize and share personalized Wordles based upon the popular word game, Wordle, reviewed here using Make a Custom Wordle. Enter a word of any length (unlike the original word for five-letter words only) to generate a shareable link for your word. Make a Custom Wordle also offers the option to create words in several languages, including Spanish, French, Hindi, and German. Share the link with students using email, classroom management system, or class website. When complete, copy the URL to share by pasting it into an email or your blog or classroom website.
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tag(s): game based learning (309), sight words (22), spelling (96), study aid (175), vocabulary (260)

In the Classroom

Use this Wordle generator in various ways in any classroom for increasing problem-solving and strategy skills. When using with young students, generate three or four-letter Wordles for students to attempt with partners. Provide a list of sight words if needed to avoid frustration. When teaching older students, develop Wordles to solve using vocabulary words, weekly spelling lists, science terms, or historical characters. Provide this site to students and create Wordles to share with their peers. Include a link on classroom computers during computer centers or as an activity when finished with daily assignments. Using this site is an excellent way to include ENL/ELL students in classroom activities by creating a word from their native language. Include others in your school community or parents by developing and sharing Wordles for your school or classroom site. Your imagination only limits the possibilities of creating and sharing personalized Wordles!

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Bee-Bot Online - Terrapin

Grades
K to 3
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Bee-Bot Online is an engaging way for young students to explore and learn basic coding skills. First, use Bee-Bot Online to program a virtual Bee-Bot by choosing from several included...more
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Bee-Bot Online is an engaging way for young students to explore and learn basic coding skills. First, use Bee-Bot Online to program a virtual Bee-Bot by choosing from several included virtual mats. Then, move the virtual robot through directional arrows one square at a time. Finally, use blue X to clear a path and start over. Mat options include CVC word choices, a community map, alphabets, and more.

tag(s): coding (110), computational thinking (44), critical thinking (188), problem solving (282), STEM (385)

In the Classroom

Include Bee-Bot Online as part of a computer center activity to encourage students to code and develop critical thinking skills. Have students use a screen recorder such as Free Screen Recorder Online, reviewed here, to record both successful and unsuccessful attempts and share with their classmates. Be sure to share a link to Bee-Bot Online on your class website and in newsletters for students to access at home.
 

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Learning Apps - Learning Apps

Grades
3 to 12
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles,...more
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Create and share personalized learning activities using tools found at Learning Apps. Use the templates to create tools in various formats, including games, matching exercises, puzzles, and cloze reading texts. Begin by selecting a template and choosing an option from the examples provided. Next, add information to fill in each of the parts of the template, such as title, description, image, and links or content. When finished, view the preview, then save the app to your account. Editor's note: this site includes apps that are ready to use; however, many are not in English. In addition, a small portion of instructions for building an app may be in a different language, use a translating tool such as the one found at Linguee, reviewed here, to see the directions in English.

tag(s): flash cards (46), game based learning (309), study aid (175), vocabulary (260)

In the Classroom

Take advantage of the free resources provided by Learning Apps to create activities for students to practice content in various formats. For example, make apps for students to complete timelines for books, historical events, or the steps in conducting a science experiment. Use the cloze learning activity to reinforce new vocabulary in a language arts class or scientific terms. Extend learning by asking students to create apps to share with their peers as part of your review activities at the end of any teaching unit. Consider using a screen recording tool such as Free Online Screen Recorder, reviewed here, to share tutorials on how to create the different types of apps and have them available for students to use.

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Blooket - Blooket LLC

Grades
1 to 12
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their devices to play a variety of game options using the provided ...more
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Blooket is a digital review game built for classroom use. Educators create game sets, and students join on their devices to play a variety of game options using the provided code. Games include solo or group play options. Build sets using your own questions or search Blooket's library to find games created by other educators. Save favorite sets to your account for later use, then duplicate sets and edit to fit your needs when ready to play. Blooket also offers the option to import quizzes directly from Quizlet, reviewed here. As students join a game, they choose a Blook, a character that serves as an avatar. When ready, choose the "host" option to begin play by selecting a game mode and following prompts. Some games allow students to assign homework, enabling them to complete the game within the selected time frame.

tag(s): assessment (142), Formative Assessment (48), game based learning (309), quizzes (84), study aid (175), vocabulary (260), vocabulary development (112), worksheets (72)

In the Classroom

Discover and use Blooket's many engaging games as a resource for practicing and reviewing information within any area of content. Use the score results to provide feedback for guiding further lessons. Some games are more fast-paced than others; use this to your advantage by sharing different versions for different groups of students. Use Blooket to differentiate instruction by adjusting the difficulty of question sets based on student abilities. Introduce new content using Blooket as a pre-assessment before starting any new unit. Use Blooket as an ice-breaker or get-to-know-you activity at the start of the school year or at the beginning of a new semester to build comradery within your classroom.

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Educandy - Educandy

Grades
K to 5
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Quickly create and share interactive learning games created from your vocabulary terms using Educandy. Activities include match-up games, memory matches, crossword puzzles, and more....more
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Quickly create and share interactive learning games created from your vocabulary terms using Educandy. Activities include match-up games, memory matches, crossword puzzles, and more. Go to the top right of your screen and click download the free app. After creating your account, follow the prompts to create a list of words, matching pairs, or quiz questions. When finished, edit or play the game using links found under your activities. Share using the link provided or copy the embed code to embed your game into a website.

tag(s): assessment (142), DAT device agnostic tool (134), game based learning (309), preK (352), quizzes (84), study aid (175), vocabulary (260)

In the Classroom

Use Educandy to create games and practice activities to reinforce vocabulary for any subject. Embed your activities into your website or learning platform for students to use at home. Turn the quiz creation around and ask students to create a list of vocabulary terms and definitions to use within the games. Introduce new vocabulary using Educandy to assess student knowledge at the start of any new unit. Extend student learning after vocabulary practice by having them create infographics, posters, social media posts, or guides with tools found at Canva Edu, reviewed here, using the new vocabulary and your topic of study.

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